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In the final Assassin's Creed special we were playing Assassin's Creed: Unity co-op. The stream was meant to see four teams of four players (captained by members of the Gamereactor crew) compete in a co-op mission for some grand prizes. However, as playing co-op required you have reached the third sequence most of our players were unable to join -and while we played one round of co-op we decided to move the date of the competition and just casually play some of the game instead.