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uutiset
Dead Island

Dead Island paikattiin heti

Zombimörssäykseen pääsi bugeja

Tilaa uutiskirjeemme tästä!

* Pakollinen tieto
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Dead Island on nyt nähnyt päivänvalon Amerikassa, mutta me saamme odotella peliä vielä perjantaihin asti. Silloin onkin paras varautua pieneen latailuun, sillä Dead Islandin PC-versio sai ensimmäisen suuren paikkauksensa heti ilmestyttyään.

Vaikuttaa siltä, että pelissä oli bugi jos toinenkin, ja D'toid on listannut ne 37 ongelmaa jotka paikkaus korjaa:

-Fixed map synchronization when player joins during map load.
-Fixed saving player re-spawn position when playing in co-op mode.
-Fixed occasional inability to complete sidequests in Laboratory.
-Improved enemy awareness (zombies).
-Fixed occasional bug with NPC's hands bend (IK)
-Fixed spawning enemies in some quests after joining co-op game.
-Fixed showing locations on invisible NPCs.
-Fixed potential path blocker when quest "Knockin' on heaven's door" was completed before talking to Dominik during the "On the air" quest.
-Fixed displaying gather rings near some doors.
-Fixed enemy reaction to fire.
-Fixed enemies' health and stamina bars in co-op.
-Fixed filtering of games in lobby.
-Volume of pickup's engine has been increased.
-Fixed a number of issues causing game instability.
-Fixed the switching of maps upon player death.
-Fixed enemies unable to reach the player on some arenas.
-Thrown items cannot be picked up by co-op players for five minutes.
-Items from freshly opened containers cannot be picked up by other players for five seconds to prevent theft.
-Fixed animation glitch when trading with team members.
-More than one player can use a ladder at the same time.
-Fixed stomping execution animation when target's attacked by a second player.
-Fixed the infinite respawning of shooting enemies.
-Fixed not hiding menu if players die inside a vehicle.
-Fixed item level calculation when playing New Game Plus.
-Added information about players requesting pause in co-op.
-Fixed A.I. animation glitch after fast-traveling or using a map portal.
-Added distinction between quest checkpoints and other types of saves.
-Fixed bug causing all inventory to disappear.
-Fixed reloading and kicking. After the clip goes in, the reload is a success.
-Purna can gain bonus rage from both "Grim Inspiration" and "Inspiring Kick".
-Only "Walker" type enemies increase the extra XP of the "Combo" skill from Xian's Survival skill tree.
-Health regeneration is disabled during grabs.
-Focus on items in shops not changing after selling or buying.
-More HP for NPCs in escort missions.
-Butcher enemies won't spawn at all during escort missions (hooray!)
-Fixed tracking after loading checkpoint.
-Increased minimum vertical distance to count a waypoint as passed for NPCs (they no longer wander back-and-forth).

Kuulostaa melkoisen tarpeellisilta korjauksilta, joiden olisi pitänyt jo tulla hoidetuksi ennen julkaisua, mutta ainakin Techland pitää tuotteestaan nyt huolta jälkikäteen.

Aiheeseen liittyviä tekstejä

9
Dead IslandScore

Dead Island

ARVIO. Kirjoittaja Leevi Rantala

Leevi matkusti Banoin paratiisisaarelle viettämään rantalomaa kävelevien kuolleiden kanssa – niin ja on siellä zombejakin. Lue uunituore arvio!



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