Gamereactor follow Gamereactor / Dansk / Svenska / Norsk / English / Deutsch / Italiano / Español / Português / Français / Nederlands / 中國 / Indonesia
Gamereactor Close White
Kirjaudu sisään






Unohditko salasanan?
Et ole jäsen, Haluan rekisteröityä

Kirjaudu käyttäen Facebook-tiliä
Gamepedia
labels 122 Gamepedia
users 54 Collaborators
edit 150 Articles
Life is Feudal: MMO
  • 24. heinäkuuta 2017
  • 9 Articles
  • 0 Kommentteja

Skills System

Skill Cap

There are no predesigned/fixed classes in our game. Players can progress any skills in a chained order. Only requirement is that a total amount of crafting/combat skills cannot exceed a certain amoun (400 at the moment). That allows players to design their own classes as much as they want and still demands cooperation between players, since you cannot level up all skills and will need help of other players to compensate your weakness.