Kotimaisen Remedyn odotettu Alan Wake pitäisi saapua maailmalle kuluvan vuoden aikana PC:lle, Playstationille ja Xboxille. Games Radarille puhunut peliohjaaja Kyle Rowley paljasti, että peli on ollut työn alla melkein 13 vuotta, ja muuntunut suorastaan selviytymiskauhuksi.
"What I will say is that we very much want to put a stake in the ground and say we are creating Remedy's take on the survival horror genre. Gameplay, narrative, atmosphere, music - it's all singing from the same hymn sheet, and that was very important for us from the outset."
Ja kuten odottaa sopii, peli rakennetaan siten, että jatko-osaan voi tarttua alkuperäistä pelaamatta.
"When we were creating the concept for Alan Wake 2, it was very much on our mind that we wanted to create an experience that was welcoming to all - both new players who may not be familiar with Alan Wake or the Remedy Connected Universe and our fans, who have been on the journey with us and enjoyed earlier Remedy games. Of course, if you have played games in the Alan Wake franchise, Control, and the Control: AWE DLC - there will be many connections, pieces of lore, and familiar characters for you to discover."