Kaikki pelit eivät saa jatkoa, vaikka nykyaikana se kovin tavallista onkin. Six Invitational 2024 -tilaisuudessa puhunut Rainbow Six: Siegen luova ohjaaja Alexander Karpazis tähdensi, ettei peli tarvitse jatko-osaa. Nykyinen pelimoottori on pätevä hoitamaan hommansa tulevaisuudessakin. Asiasta kertoi PC Gamer.
Jatkoa ei siis kannata odottaa, vaan keskittyä pelaamaan sitä vuodesta 2015 asti hoidettua peliä.
"The idea of switching engines to something that can be off-the-shelf ready simply doesn't answer the needs of a really competitive and demanding game like Siege."
"I'm not going to name names, but you see games that did go through sequels and just completely drop the ball because they have to remake every single thing that they did in that first game. It can be really frustrating, really costly, and in the end, it doesn't even give you anything that was a benefit. If you know what you have to begin with, and you build it up, that is where we see success. And that is where we know we can take Siege into the future."