Assassin's Creed Codename Red on tuloillaan vuoden 2024 lopulla. Kaikesta päätellen luvassa on selvä edistysaskel pitkäikäiseen pelisarjaan, mitä ei tietenkään ihan jokaisen uuden pelin kanssa tapahdu.
Insider-Gamingin Tom Hendersonin mukaan luvassa on paranneltu grafiikkamoottori, ja se mahdollistaa aiempaa paremman parkourin, dynaamiset säätilat ja oman tukikohdan rakentamisen päivityksineen.
"The move to the Anvil Pipeline has meant that the teams have had to completely overhaul everything in the series, too, including animations, its parkour system, dynamic weather, and more."
Väkivaltaa ja veren lennätystä ei sitäkään ole unohdettu.
"Combat in Assassin's Creed Red was described to me as being somewhat similar to Valhalla, but featuring a lot more gore, including blood, and decapitations. Stealth also plays a major role in Red, somewhat akin to Splinter Cell, the player can extinguish torches, hide in tall grass and bushes, and even go prone whenever they please."
Se oma tukikohta tulee olemaan Hideout, ja muokattavaa on enemmän kuin pelisarjassa tähän asti.
"Footage provided to Insider Gaming under the condition that the footage does not go public also showed a major evolution to the Valhalla Settlement feature. In Red, players will be able to build their settlement in a big way named the 'Hideout'. The Hideout is where the player will be able to build, at their own will, the likes of an armory, dojo, alter, and more. These buildings are customizable, too, from being able to pick the building location, to being able to choose your roof design to the interior layout and where you can display the likes of your weapons and armor can be displayed."