Summerfall Studiosin yksi perustaja ja aiempi Dragon Agen johtava käsikirjoittaja David Gaider on antanut kuulua kantansa koskien pelialan tilaa. Gaiderin mielestä peliala on matkalla kohti tuhoaan. Mutta niin ei tarvitsisi olla. Vastakkainasettelun pelintekijöiden ja rypistämistä vaativien rahamiesten välillä ei tarvitsisi olla niin suuri.
Asiasta kertoi PC Gamer.
"The way the games industry and game devs are heading right now—the type of existence they have—it doesn't have to be that way. There is another way to be. I just want to see them all finally get unionized and get treated fairly."
"There's this fear that exists—if we don't have everybody working overtime and we don't make AAA games that have $200 million budgets and the focus is on photorealistic graphics and 1,000-hour playtimes, we need to pack all that in and work everyone to death making it and that's the only way to make games. If that's true then maybe the industry deserves to die. If that's true. The thing is that I just don't think it's true."