Microsoftin loppuvudesta julkaistavan uuden tehomasiinan Xbox Scorpion tekniset tiedot on julkaistu. Videolla käydään läpi suunnilleen kaikki, mitä laitteen sisuksista löytyy.
Se oli tietysti jo tiedossakin, että kyseessä on melkoinen mahtimasiina, jolla jo julkaistut pelit rullaavat paremmin kuin nykyisellä Xbox Onella.
Tsekkaa kuvan alta teknisiä tietoja englanniksi.
Scorpio Engine:
SOC 16nm FinFET, 7bn transistors, 360mm2 die size, TSMC manufactures
Evolved version of the Jaguar core, 8 cores, 2.3GHz (up from 1.75)
Hardware implementation of DirectX 12 integrated directly into the GPU command processor
thousands of instructions are now reduced to 11. State changes heavy on CPU cut down to 9.
CPU rendering workload by half
Audio offloaded to the APB, same core hardware as in Xbox One. Dolby Atmos supported. All Xbox benefit from this upgrade.
GPU 6TF up from 1.31 and 1.84/4.2 PS4, delivered.
40 compute units, 1172MHz vs 12 and 36 Pro
RAM: 6.8GHz GDDR5/ 384-Bit Memori Bus, 326GB/s Bandwith, 8 of 12 GB available
Native 4K dashboard
Deep customization. Game profiles ~8:00
Forza 1080p60 - production parts mid-January - Forza engine 2 days Turn 10, it worked without optimization, 4K60fps, GPU 66%
FH3 Ultra 4K30
900p natively 4K take more work, but doable with all the profiling
supersample down to 1080p from full 4K
Rich Leadbetter
locked framerates, no screen-tearing, locked resolution
texture filtering, 16x Anisotropic filtering
HDVC encoding
vs Radeon RX 480
40 vs 36 compute units
1172 vs 1266
360mm vs 232
6TF vs 5.8
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