Bioware ilmoitti aikoinaan tekevänsä Mass Effect: Andromedassa bugien korjauksen ohella muutoksia myös pelattavuuteen.
Uusimmassa päivityksessä pelin romanssivaihtoehdot monipuolistuvat. Mieshahmolla pelaavat voivat jatkossa olla suhteessa Jaalin kanssa. Myös dialogia Hainly Abramsin kanssa on muutettu.
Hahmon luomista monipuolistetaan lisäämällä valikkoon erilaisia oletuspäitä peliä aloitettaessa. Tempestille lisätään myös paikka, jossa oman hahmon ulkonäköä voi muuttaa milloin itse haluaa.
Katso kuvan alta englanniksi tulossa olevia muutoksia.
Single Player:
Fixed issue with Nomad upgrades Shield Crafting quest.
Nexus level and cryo pod points are retroactively granted.
Vendors now carry weapon mods for Level 60-71 players.
Vendors now sell weapon augmentations for automatic fire, burst fire, and single-shot fire.
Improved clarity of descriptions for augmentations.
Plasma Charge system now works properly for shotguns.
Beam Emitter augmentation now causes guns to fire a constant beam with scaling damage based on the weapon's damage per second.
[PC] Added experimental support for Dolby Vision technology.
Multiplayer
Stealth Grid challenge now increments properly.
Fiend no longer sprints when within 10 meters of target, and will decelerate to base speed.
Enabled movement correction during Fiend attacks to reduce incidence of players seeing Fiends attacking in the wrong direction.
Improved movement prediction for some enemies in tight spaces to reduce appearance of teleportation.
Fixed issue that prevented melee attacks if the revive icon was near center screen.
Fixed issue where ammo pick-up audio incorrectly played.
Fixed issue where Backlash could malfunction while moving.
Using Stealth and Recon Visor together no longer increases duration of invisibility for Turian Agent.
Fixed issue where weight reduction modifications wouldn't reduce weight.
The Revive Pack Transmitter now displays the revive radius in the loadout screen.
Equipping the Cobra RPG now interrupts reloading.
Player turns to Adhi when getting synced to avoid teleportation issue.
Fixed issue where enemies would occasionally enter T-pose when hit.
Improved visual and audio cues for player ready status in Multiplayer lobbies.
Added "Lights" option to customisation options.