Ancestors: The Humankind Odyssey julkaistiin elokuun lopulla, ja Gamereactorin arvion pääsee lukemaan täällä. Pelistä oli lupa odottaa hyvää, sillä sen takana hääri Assassin's Creedin isänä muistettava Patrice Désilets.
Peli ei menestynyt, ja Désilets'n mukaan Ancestorsin saama kohtelu ei ollut reilua. Miehen mukaan kriitikot eivät edes pelanneet hänen peliään, mutta kirjoittivat siitä silti arvionsa tuhoten näin teoksen mainetta epäreilusti. Patrice Désilets avautui Games Industryn haastattelussa.
"I'm used to having bigger numbers than that, so it's the elephant in the room. But people expected my studio of 35 people to ship a game that is really close to Assassin's Creed, and it's just not possible. We made some harsh decisions in order to ship the game, and we wanted it to be different."
"We know for a fact that some reviewers actually didn't play the game. It is part of our industry — they have to review games, and they have 15 of them to review in one week, and sometimes they don't have time. And since Ancestors is so different, some of them went 'urgh, I don't have time for this.'