Viime vuoden lopulla tapahtunut Googlen pilvipalvelimiin luottavan Stadia-pelipalvelun julkaisu ei mennyt putkeen oikein millään tavalla. Koko palvelu oli raakile, ja vaikka parannuksia on sittemmin tehty, ei Stadia ole onnistunut kohottamaan suosiotaan.
Take-Two Interactiven toimitusjohtaja Strauss Zelnick on ottanut kantaa Stadiaan Bernstein Annual Strategic Decisions Conferencessa. Hänen mukaan Google lyhyesti ja yksinkertaisesti epäonnistui antamiensa lupausten lunastamisessa.
"Streaming technology is upon us. The launch of Stadia has been slow. I think there was some overpromising on what the technology could deliver and some consumer disappointment as a result."
Zelnickin teknologia itsessään on kuitenkin nyt olemassa, ja ennen pitkää Stadian kaltainen palvelu onnistuu.
"Anytime you broaden distribution you potentially broaden your audience, which is why we supported the release of Stadia with three titles initially and will continue to support high-quality streaming services as long as the business model makes sense. Over time I believe streaming will work...
The belief that streaming was going to be transformative was based on a view that there were loads of people who really had an interest in interactive entertainment, really wanted to pay for it, but just didn't want to have a console. I'm not sure that turned out to be the case."
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Kiitokset, Gamespot