Tim Schaferin perustama Double Fine on nykyisin Microsoftin siipien suojassa, ja Games Industryn jutussa Tim Schafer perustelee itse, miksi kyseessä on hyvä veto. Lyhyt vastaus on Xbox Game Pass.
"Because of Game Pass, I can see where we fit in. There are not a lot of studios making brightly coloured, funny, family-friendly games. Well, we try to be funny.
It does make me think about some of the crazy game ideas we've had, and some of them you're just like... I can never pitch this to any publisher. I would never get this signed. But I am now opening up that folder of documents again, and going 'oh I really love this idea, I bet I could do that now'."
Schafer kertoi myös, kuinka Xbox Game Pass on muuttanut hänen ajattelutapaansa pelien tekemisestä. Enää ei tarvitse olla huolissaan ostajista.
"You can be a game of any type and length on Game Pass. I think the game talks to you while you're making it and tells you what size it needs to be. When you're talking about a single purchase, there is a value proposition. 'Well this game I can play for thousands of hours, whereas this one I can't'. People do think about that.
But this is the oldest question in games. I've been doing this for 30 years and back at LucasArts we were having this same exact conversation about the fact we always put '40 hours of gameplay' on the back of the box. And we'd be like: couldn't we just make smaller games and explore a little idea rather than this giant idea? Now we can do both. We can have it all."
Double Finen Psychonauts 2 on määrä julkaista vielä kuluvan vuoden aikana PC:lle, PS4:lle ja Xbox Onelle.