Playground Gamesin tulossa oleva Xbox-peli Fable on ollut jo hyvän tovin työn alla. Taannoin julkisuuteen saatujen tietojen mukaan uuden Fablen kunnianhimoa on suitsittu.
Windows Centralin toimittaja Jez Corden kertoo kuulleensa, että kehitys sujuu itse asiassa hyvin. Yleensä huhuilu menee toiseen suuntaan, eli kehitys olisi huonossa jamassa.
"It's funny because I was in a gameplay preview this week where the developer was literally talking about how the game kept getting delayed because they couldn't stop adding features, you know? And that's when you have a scoping problem....they call it feature creep sometimes where you just keep adding features, you keep adding features, and it means your game keeps getting delayed and delayed.
It can sort of lead to overlapping, cascading problems and you end up in a situation where the game's just delayed a million years out of you what you originally planned. Scoping isn't necessarily a bad thing. It just means the game will be more focused and you have to sort of think, like...does every game need every single feature? Does Fable need a player housing system, does it need the ability to fly, does it need this, does it need that?"