Josef Fares inhoaa free-to-playta, live service -touhua ja mikromaksuja

It Takes Two -pelin ohjaaja toivoo pelialan siirtyvän pois nykyisistä trendeistä.
Kirjoittaja: Markus Hirsilä
Julkaistu 2022-11-02

Fortnite, Halo Infinite, Overwatch 2 ja ilmeisesti tuleva The Last of Us -moninpeli ovat kaikki pelejä, joiden painopiste on koko ajan siirtynyt enemmän mikromaksuihin, free-to-play-pelaamiseen ja live service -touhuun.

Kaikki pelinkehittäjät eivät pidä moisesta, ja yksi heistä on It Takes Two'n ohjaaja Josef Fares. Hän toivoisi pelialan siirtyvän pois moisesta trendistä.

"Very simple answer. I really hope we move away from free-to-play and microtransactions as much as possible. Focusing more on core games. I hope we don't tend to go more towards live-service. I really hope we don't listen too much to the shareholders about how we're going to increase our growth, because that will eventually affect the creative aspect of making video games. That is something that scares me a lot because I see and hear a lot of companies going towards these kinds of live-service, microtransactions and so on and so forth. And I think it's very sad. I mean, what a nightmare it would be. It's really sad if more and more went that way. I think we need to understand that there is a huge amount of players that want to play games that are just games. Nothing else. Not just ways of trying to get more money out of you or more growth and stuff. I just hope we focus more on the creative aspect side of it, you know."

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