LIVE
HQ
logo hd live | Flintlock: The Siege of Dawn
See in hd icon

Chat

X
      😁 😂 😃 😄 😅 😆 😇 😈 😉 😊 😋 😌 😍 😏 😐 😑 😒 😓 😔 😕 😖 😗 😘 😙 😚 😛 😜 😝 😞 😟 😠 😡 😢 😣 😤 😥 😦 😧 😨 😩 😪 😫 😬 😭 😮 😯 😰 😱 😲 😳 😴 😵 😶 😷 😸 😹 😺 😻 😼 😽 😾 😿 🙀 🙁 🙂 🙃 🙄
      Suomi
      Gamereactor
      uutiset
      Fallout

      Siksi Falloutissa on niitä holveja

      Falloutin luoja paljasti syyn.

      Tilaa uutiskirjeemme tästä!

      * Pakollinen tieto
      HQ

      Tim Cain oli yksi alkuperäisen Falloutin luojista vuonna 1997. Nyt on paljastunut se oikea syy holvien eli "vaultien" luomiselle.

      Youtubessa Cain on Games paljastui, että holveilla oli syvempi tarkoitus kuin vain taata mahdollisuus kansoittaa maa ydintuhon jälkeen. Kyse oli teknologian luomisesta tähtiin suuntautuvan avaruusaluksen rakentamiseen.

      "--- the head of the Enclave and the highest levels of government were like 'let's build a starship, and take it to nearby stars.' But that would take forever, so it has to be a multi-generational starship, and the only technology we know how to build is atomic power. So we can make an atomic power plant that would help us build a starship for hundreds of years, but we don't know how to do anything else. So the Vault-Tec director, not being a great person, says 'why don't we use the vaults to figure out the technology we'll need on the ship?'"

      "I always thought the vault that made Vault City in Fallout 2 was a control vault. It was designed to do everything right. It gave Vault-Tec a purpose beyond just 'let's save some of the American population then release them back into a radioactive dead zone.' That's the thing that doesn't make any sense. Making the vaults technological, experimental beds with a purpose towards making a multi-generational starship to take our best and brightest away from Earth if there's a nuclear war - that made sense."

      Fallout

      Aiheeseen liittyviä tekstejä



      Ladataan seuraavaa sisältöä