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Dying Light 2

Dying Light 2:ssa zombien luonnollinen elinkaari tekee pelistä realistisen

Eräs zombie-elokuvien ja -pelien pohdinnan aihe on ollut se, miksi zombit eivät kuole nälkään oltuaan riittävän kauan syömättä. Nyt saadun tiedon mukaan Techlandin Dying Light 2 ottaa tämänkin huomioon. Luvassa olisi zombieiden luonnollinen elinkaari, joka tekee pelistä realistisen. Eri asia sitten, miten realistinen eläviä kuolleita vilisevä peli ylipäänsä voi olla.

Suunnittelija Tymon Smektala kertoi Games Radarille, että hirviöt on suunniteltu samalla pieteetillä kuin koko muukin peli. Zombin elämä etenee asteittain: Viral, Biter ja Degenerate. Mahdollista on myös kulku Infected-tilasta Volatileksi.

"We have this whole cycle of infected life in the game. The infected start as a Viral, which is someone who just got bitten and just got infected, so they still show traces of humanity, and at this point they are very quick, very dangerous - they avoid the sun at all costs. But after some time in that state, they turn into what we call Biters, which are your regular zombies; slowly moving infected that, if able, will try and grab you and infect you or eat you, but the sunlight is dangerous to them, and they are not as quick and as agile as the Virals."

"And if Biters stay in the sun for a long period of time or under a UV light, they turn into Degenerates; decaying zombies that are very weak with pieces of flesh falling off of them, so they're not really that dangerous to you. But still you have to keep an eye for them because Dying Light 2 is a systemic game, a lot of things happen emergently. And of course, there's a different path of evolution for the Infected where they turn into the Volatiles, which are the most dangerous, extreme night predators. If you see them, you just need to run. There's no fighting with those guys because they will just kill you."

Dying Light 2