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Xbox panostaa seuraavassa konsolisukupolvessa latausaikoihin ja ruudunpäivitykseen

Xbox julkisti tämän kesän E3-messuilla seuraavan sukupolven konsolinsa Scarlett, mutta sen enmpää ei oikeastaan kerrottu. Kuten esimerkiksi sitä, mihin seuraavan sukupolven konsoli erityisesti keskittyy.

Nyt Xbox-pomo Phil Spencer on paljastanut Game Spotille, että Scarlett keskittyy latausaikoihin ja ruudunpäivitykseen. Niin ikään taaksepäin yhteensopivuus on Microsoftille tärkeää.

"I think the area that we really want to focus on next generation is frame rate and playability of the games. Ensuring that the games load incredibly fast, ensuring that the game is running at the highest frame rate possible".

"People love 60 frames-per-second games, so getting games to run at 4K 60 [FPS] I think will be a real design goal for us".

"Playability is probably the bigger focus for us this generation. How fast do [games] load? Do I feel like I can get into the game as fast as possible and while it's playing? How does it feel? Does this game both look and feel like no other game that I've seen? That's our target."

"Making sure that all four generations of content--so the original Xbox games that run on your Xbox One today, the OG Xbox; the 360 games that run on your Xbox One; your Xbox One games; and the new generation games--all run on the next platform is important to us".

"We want to respect the games that you've bought from us. We want to make sure that the generations can play with each other, so if you happen to adopt the next generation early and somebody stays back, that if their games are on both platforms, you'll be able to cross-gen play".