Niin sanottua tappomatsia eli Deathmatchia perinteisempää moninpelimuotoa ei olekaan. Nyt näyttää siltä, että juuri sen vanhuuden vuoksi Doom Eternal ei saanut tätä pelimuotoa. Asiasta kertoi Bethesdan Pete Hines Shack Newsille.
"No. That mode is eons old. The biggest problem we thought we had with Doom 2016 was that [multiplayer] wasn't done at id, and felt really disconnected from the base game that everybody loved. Whether you're playing by yourself or with others, we want it to feel like you're all playing the same game. That's as opposed to, 'I'm a badass demon slayer in single-player, but when I go over to multiplayer, there are no demons, and it's just Deathmatch.' I don't know what that has to do with [Doom] other than that, well, a couple of decades ago we had that, so we should just have that again."
Doom Eternalin arvion pääsee lukemaan täällä.