Brendan Greene ja Bluehole Studio ovat olleet kovasti työn touhussa kokonaisuutta parannellen ja uusia asioita kokeillen PlayerUnknown's Battlegrounds -pelissä. Nyt on tullut aika ottaa suurennuslasin alle käyttöliittymä.
Greene julkaisi viestin Steamissa kysyen käyttäjiltä palautetta käyttöliittymän toiminnasta. Lue vaihtoehdot kuvan alta englanniksi, ja suuntaa tänne antamaan oma mielipiteesi.
• As a competitive shooter, the player must have all information readily available to facilitate fast decision-making and focus on tactics and combat.
• Opening the inventory screen greatly reduces the player's situational awareness and hinders their ability to concentrate on the competition.
• The availability of this information allows low-level players to perform at a higher standard and provides greater accessibility to new players.
B. Just as it is now, the players must choose when to open their inventory or pre-emptively memorize their own status.
• As a realistic battle royale, too much information can detract from the immersive experience.
• Understanding the risks of checking your inventory during certain situations is part of the battle royale experience.
• The ability to make quick decisions based on the player's understanding of their current status, without relying on the UI, is one of many important skills in battle royale.
• Greene kind of reiterates that a minimal UI in the game improves immersion, which in turn makes for more enjoyable and intense moments.