Tämän kesän E3-messuilla Doom Eternal oli vahvasti esillä Bethesdan tilaisuudessa. Peli julkaistaan 22. marraskuuta 2019, ja Gamereactor pääsi haastattelemaan vastavaa tuottajaa Marty Strattonia ja luovaa ohjaajaa Hugo Martinia.
Stratton on selvästi innoissaan Google Stadiasta. Niin ikään Nintendo Switch keräsi kiitosta. Katso koko haastattelu alta. Gamereactorin tuoreen ennakon Doom Eternalista voi lukea täältä.
"Awesome. I think people know id as not only innovators in gameplay and obviously first-person shooters, but we've really been on the bleeding edge of technology for our entire history, so we started working with Google very early on. Doom 2016 was their proof of concept that Stadia could be a viable platform, you know, streaming from the cloud, and it's been fantastic."
"We have Doom Eternal being played by people over in a YouTube, Stadia event, and the response has been great. I think, like us, when you first hear about it you're kind of sceptical, like is this really even possible? It kind of sounds like magic. And then when you play it you're just blown away, I mean, that it can feel no different to play a game on - in their case they're showing it on a Pixelbook, a pretty low-end platform, but running at 1080p. And that's because the platform doesn't matter - it's all happening in the cloud."
"So I think it's really the future. We believe in it, obviously not only the partnership with Google and Stadia but also our own work that we're doing with Orion - really, really exciting, we're big believers in streaming, and the future's bright for gamers. They're gonna get games just about everywhere they go."
