Final Fantasy XVI julkaistaan 22. kesäkuuta Playstation 5:lle. Mukana on oletetusti avoimempia alueita, mutta itse tarina on hyvinkin lineaarinen. Näin kertoi ohjaaja Hiroshi Takai IGN:lle.
Mukana on kaikkiaan neljä pelialuetta. Peli on suunniteltu siten, että pelaajat keskittyvät siihen päätarinaan.
"We have - I think - four zones that are about two kilometers by two kilometers. On the world map you have the areas that you can travel to and you select that area and then you jump to that area seamlessly. And then you follow the main quest there. And then once you finish that, you'll go back to this hub area [...] called the Hideaway. We didn't create any [hidden dungeons or maps] because we wanted players to focus more on the main scenario and not have this feeling that you have to go to this area and clear this area. We wanted them to focus on this and we wanted to focus our development more on the main areas. So we didn't go out of our way to create maps that didn't need to be visited."