Ghost Recon: Breakpoint julkistettiin jo ennen E3-messuja, ja peli oli odotetusti esillä myös Ubisoftin varsinaisessa E3-tilaisuudessa. Breakpoint on tarinallisesti jatkoa vuoden 2017 Wildlandsille. Näin kertoi luova ohjaaja Eric Couzian Gamereactorille.
"We wanted to give a sequel to Wildlands and we wanted to capitalise on the pillar of Wildlands, which is the total freedom of choice for the players. We consider that is a real pillar of the Ghost Recon franchise, so that you can play depending on your play style, the way you want. You can play sneaky, you can play all-guns-blazing, you can play as a sniper as you want."
"So we wanted to keep these pillars but we wanted to add new layers and especially the layers of authenticity and we wanted to put you in the shoes of a real spec ops soldier, so that's the reason why you have all these new layers, the new tactical layers. So features like the prone camo, for instance, which consists of covering yourself with mud if you want to get as invisible as Ghosts, or the survival mechanics, for instance, which are a real part of the spec ops experience when they are on the battlefield."
Ghost Recon: Breakpoint julkaistaan 4. lokakuuta PC:lle, PS4:lle ja Xbox Onelle.
