Stunlock Studiosin mainiolta näyttävä MOBA-mainen areenataistelupeli Battlerite on viimeinkin ilmestynyt Steamissä. Ihan täydestä julkaisusta ei kuitenkaan ole kyseessä, vaan peli avautui Early Accessissä hintaan 17,99 euroa.
Samalla ilmestyi myös uusi päivitys, joka toi peliin uuden sankarin, areenan sekä paljon muuta. Tsekkaa päivityksen koko sisältö pelikuvatrailerin alta.
New Map - Blackstone Arena
Blackstone Arena is located in Othagur and controlled by the ancient blood cult, "Brotherhood of the Night". This battleground was once used for sacrificial rituals, forming the source of power for the priests of the old Empire. It is now considered one of the most respected proving grounds.
New Champion - Rook
A mighty chieftain who rushes into battle with a giant hammer in one hand and his dinner in the other. Rook likes to smash his enemies with boulders, hammers and even his body. Once he goes berserk he turns into an unstoppable force.
Champions
Freya
Overcharge (Battlerite)
Now activates on trigger instead of on use.
Range has been slightly increased.
Jade
Evasion (Battlerite)
Can now be dispelled.
Lucie
Clarity Potion
Can no longer knock enemies back that are immaterial unless the immaterial effect is caused by a buff that can be dispelled
General
All alpha participants have received the Alpha-Tester Avatar and the "Alpha Tester" title
All beta participants have received the Beta-Tester Avatar and the "Beta Tester" title
Disconnect pause-timer reduced to 15s from 60s.
All players now automatically follow our Stunlock account in the Odeum. We will use this account to feature the best community plays!
Players can now report other players that are verbally abusive, that are refusing to participate in the game or that intentionally leaves a game.
The forfeit option will no longer be delayed until the next round starts.
Forfeiting a game will now put players back in the matchmaking queue if the game was forfeited before a round started.
Bug fixes
Fixed a bug causing Bulwark and Time Bender to not properly get interrupted by crowd control effects such as Stun, Incapacitate, Panic, etc
Fixed an issue causing champions to become immaterial for a few frames after landing when leaping/teleporting
Champion Progression Avatars now unlock properly and all players have received their missing Avatars
Fixed a bug in private game that triggered a timeout screen after the match
Fixed an issue that caused players with high latency to warp around the map
Fixed an issue that sometimes caused players to not being able to connect to a game
Fixed an issue that caused long replays in the Odeum to buffer for infinity when in fullscreen-mode
<b>Miscellaneous
Voice-sound will now always play when an ultimate ability is triggered
Added in-game message for when a player has left the game (and can not reconnect).
Players must now activate the ingame-chat by typing /enablechat
A number of cosmetic items have been improved
Odeum button now highlights if a new replay has been posted
Added an in-game message that is displayed when a player has manually left a game (not disconnect)
The time your camera is locked on to your champion after you die has been reduced